Verdict

For both gamers and non - gamers alike , The Quarry is well deserving playing thanks to its forking storylines , fascinating marrow whodunit and a well realised cast that you ’ll want to steady down for from beginning to end . It might not be as shivery as some of the company ’s old games , but there ’s still a lot to like and plenty of content worth come back to .

Pros

Cons

Key Features

Introduction

A spiritual successor to Until Dawn in almost every fashion , Supermassive Games ’ The Quarry is an essential bargain for repugnance fans .

Despite a moderately lengthy history of game ontogeny , it was n’t untilUntil Dawnhit the scene in 2014 that Supermassive Games hold out from relative obscurity to becoming one of the most recognize developer in the land of interactional amusement . That game took a ton of intake from classic horror movies and presented a ‘ choose your own escapade ’ news report that was terrify to play but a great deal of playfulness nonetheless .

In time since Until Dawn ’s release , Supermassive Games has tried to recreate its success with The Dark Pictures Anthology series , but those game lack the sense of scope and lofty production value that made Until Dawn so popular . For anyone feel underwhelmed by The Dark Pictures Anthology , you ’ll be beaming to know that The Quarry is the truthful Until Dawn watch up we ’ve been waiting for .

The Quarry

Story

There ’s a case to be made that The Quarry is almost a fiddling too like to Until Dawn . Stop me if you ’ve heard this premise before : a group of adolescent are stuck in the woods , track down by nightmarish creatures and have to struggle to survive until dayspring .

To the game ’s quotation , the setting has change somewhat – the teenagers in enquiry this clock time around are refugee camp counselors as opposed to old friends on a getaway , but it does make me wonder what it would have been like had Supermassive push itself to invest in a unique horror scenario .

Still , it ’s a small gripe that quickly wither away once you get into the plot itself . This fourth dimension around there ’s a solid amount of Hollywood talent staring in the plot , with performances from David Arquette , Ted Raimi , Justice Smith and Ariel Winter , just to name a few .

The Quarry

One number that I had with Until Dawn was its picture ( or deficiency thereof ) , which experience only the briefest amount of time spent in fleshing out its characters before they were thrust into a night full of scourge . fortunately , The Quarry – after an exciting prologue – spends a respectable amount of sentence let you get to bang its principal cast before nightfall .

The game ’s reference do n’t feel like one - note creations design for gory deaths either . Each of them have clean life ambitions and endearing personalities that , if not right away ostensible , reveal themselves as the plot goes on .

Unlike Until Dawn , which was very much about the main characters face off against the terrifying wendigos , The Quarry has a flock more intrigue at the centre of its narrative . And as the game go on , it become light that there are multiple faction and viewpoints contributing to the whole thing . It ’s a story that had me gripped from set about to finish , and I already be after to reelect for multiple playthroughs in ordering to finish off the loose threads I overleap along the way .

The Quarry

In a strange twist , The Quarry ’s fascination with building a greater sentiency of whodunit spoil the game ’s ability to scare away , with the fright factor feeling like more of an afterthought . This is n’t to say that the secret plan does n’t have its moments that ’ll have you reaching for the back of the sofa , but it never terrified me to the same extent as Until Dawn .

Then again , given that Until Dawn ’s story was driven by disaster and a loss of life , that game benefitted from a much darker timber . This wo n’t be an issue for everyone , but it ’s worth noting if you ’re heading into The Quarry specifically for the panic attack .

Unfortunately , the one area that feels just as underwhelming as it was in Until Dawn is the secret plan ’s ending . This seems to be a act of a recur pattern in Supermassive ’s games wherein once the large bad is dealt with , the story simply ends . There ’s no epilogue to care with the aftermath out of doors of a podcast playacting during the game ’s credits , which feel frustrating as some of the game ’s character feel forgotten about towards the ending .

The Quarry

This is especially true for several characters who have large roles in the beginning of the game , but because they ’re located in a different part of Hackett ’s Quarry to where the climax is taking place , the game does n’t seem peculiarly concerned in offering them any occlusion . This could be a biproduct of how my playthrough locomote down , but if there is an choice then the route to get there was n’t made obvious .

There ’s also one glaring plot cakehole flop at the start of the game which sees one of the character instantly call for another camp counselor how they might go about counteract the machine and thrust everyone to stay another night . Despite doing exactly that , the question counselor never put two and two together as to why the machine is n’t able to start in good order just a few moments later . It ’s particularly bizarre as it ’s this individual act that kicks the game ’s event into movement , so I ’m not sure how it was leave out .

Gameplay

One payoff I had with Until Dawn was the super - fast stride with which fast - time upshot were shake off at the player . I ’ve been roleplay QTE - based game for age , but the biz still managed to trigger off me up several times , and handing over the accountant to a more casual gamer result in something of a bloodbath onscreen .

gratefully for everyone involved , The Quarry is far more absolvitory with its QTE inputs . Not only does the game monish you when a QTE is about to happen , but the time you have to complete the action is also noticeably longer . This is n’t the only change to make The Quarry more approachable however .

After slew of accidental fails that emerged from Until Dawn ’s ‘ Do n’t Move ’ segment , which made enjoyment of the PS4 controller ’s motion detection and required players to sit perfectly still , Supermassive has swapped out the mechanic for ‘ Do n’t respire ’ moment .

The Quarry

These scene simply have you bear down a single button input as your fibre hold their breathing place to avoid sensing . It ’s then up to you to decide when it ’s good to release that button , but there are plenty of visual pool cue to have you do it when you ’re in the clear .

While these modifications are duly appreciated , it ’s the new ‘ Death Rewind ’ feature that is easily the biggest shake up . In The Quarry . Death is no longer the end , as the game gives you three chance to go back and lay aside a character if they ’re killed off . For the most part it ’s a great feature , and I found myself using all three opportunity to rise some of my favourite characters who I only could n’t be without , but it is n’t without its flaws .

On my second use of Death Rewind , the biz ship me back a adept 20 minutes within the story to a decision which , at the clip , I had no idea would result in an impending death . I would n’t mind if the secret plan had simply let me tweak that crucial decision before sending me back to the nowadays , but that ’s not what happened . rather I had to sit through a payload of scenes that I had just watch over before I could get back to where I left off .

The Quarry

I also meet a numb - death scenario subsequently in the game that envision my fictitious character die no matter what I did . When it happened the first clock time , I used my final Death Rewind to go a different road but that still stop up with that same type dying . It ’s bad enough that the secret plan gave me no indication that I was take to the woods towards an unwinnable scenario , but the power to apply Death Rewind should be remove in this instance to head off any imitation hope .

The game does give you a few chances to glimpse into the future with regular visits to Eliza the Fortune Teller . These segments are like to the psychiatrist visit from Until Dawn , except this prison term around they play a greater role in helping you navigate the taradiddle as you have to think carefully about which futurity you ’d like to see .

Returning from Until Dawn is the ability to enjoy the narrative in Couch Co - op manner . This mode have you and up to seven other players take control of a graphic symbol , swapping one controller around the room when it ’s your time to fall .

The Quarry

If you’re able to get several friends over for a playthrough then I ca n’t recommend it enough as it often leads to unintentional hilarity , and it ’s always interesting to see the story go down a itinerary that you would n’t inevitably have chosen if you were in control .

Because games like The Quarry have always blurred the lines between games and films , Supermassive has decided to go all in on this conception with the summation of Movie Mode . As you’re able to in all likelihood derive from its name , this mode rent you simply kick back back and enjoy the story without having to go anywhere near the controller . Essentially it means that the plot plays itself .

You have the opportunity at the beginning to adjudicate which type of playthrough you want to watch , such as ‘ Everybody Lives ’ or ‘ Everybody Dies ’ , but for folks who want a more personalized experience , ‘ Director ’s Chair ’ allows you to find everyone ’s personalities from the get - go for a night of randomised merriment .

The Quarry

The mode is a slight janky at times as the traditional geographic expedition segments are cut out so as to connect the main cutscenes together , but this often results in teleport characters and moments of confusion over how a character has get from A to B. There ’s also no choice to rewind once the mode ’s in move , so make certain you ’re paying tending .

Graphics and performance

As you ’ve probably already surmised from the screenshots shown here , The Quarry is a drop dead gorgeous game . The attention to detail on the characters is diligence lead , and the superb light effects go a long way to sum a tangible sense of atmosphere to the game ’s legal proceeding .

Of of course , if you ’ve played any of the recent Dark Anthology titles then the game ’s graphical art wo n’t be too surprising as Supermassive is already bonk for its expertise in this area , but the gradual improvements over fourth dimension are well bear witness when compared to Until Dawn .

I still think that Until Dawn looks large , but it ’s clear that facial capture and environmental innovation have issue forth a longsighted way . Almost everything in The Quarry will capture your attention for the right reasons , but with one odd exception : water .

The Quarry

weewee physics in The Quarry spirit like something taken from a PS2 - era title which is extremely jarring during one scene in finicky where two camp counselors are having a conversation whilst swim in a nearby lake . It ’s a minor gripe give how outstanding the rest of the game face , but that ’s why it feels so unusual to see an component of the environment that is n’t up to the same monetary standard as everything else .

Beyond that however , there ’s so much about the game ’s esthetic design that ’s worth pointing out . Tutorials take the form of animated , almost Fallout - esque cartoons , and all the major story paths have their own telecasting nasty - inspired VHS covers that feel like they ’ve been pull flop out of the 1980s . It ’s small touches like this that just make The Quarry an right-down joyousness to experience .

The plot also runs on a nigh - perfect level . Only double in my playthrough did I follow across back talk sync issuing with the dialogue , but other than that I saw no major instance of slowdown , nor did I get across any glitches .

The Quarry

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Should you buy it?

For repulsion fans and those who enjoy narration - driven games , The Quarry is a must - bribe title and one that you ’ll no doubt want to revisit multiple times after the credits roll .

If the idea of sitting down to enjoy what is largely a hired hand - off experience just is n’t your cup of teatime then you ’ll find more joy with games like Resident Evil Village or The Medium .

Final Thoughts

In lieu of a direct subsequence to Until Dawn , The Quarry bundle almost everything that fans could have asked for . The game ’s longer opening and more intricate mystery ensure that the character reference and the tale are far more compelling this time around , and while the biz does n’t pack quite as many scares are Until Dawn , it ’s easily a far more polished ware .

If it was n’t for a few cheap end , payoff with the Death Rewind mechanic and the abrupt nature of the finish , the game would be held in much higher respect . But even with those problems , I can well recommend The Quarry to almost any gamer out there .

Trusted Score

How we test

We play every plot we review through to the end , outdoors of sure exceptions where set about 100 % completion , like Skyrim , is close to out of the question to do . When we do n’t to the full finish up a game before reviewing it we will always alarm the reviewer .

FAQs

There is a Colorado - op mode but it require passing a single restrainer around the room .

An average playthrough will take between 10 - 12 hour .

At the time of revaluation , there are no programme for a Nintendo Switch interface of The Quarry .

The Quarry

Full Specs

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The Quarry Movie Mode

The Quarry Movie Mode

The Quarry Movie Mode

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The Quarry

The Quarry

The Quarry

The Quarry

The Quarry

The Quarry

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The Quarry Movie Mode

The Quarry Movie Mode

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