Verdict

The Legend of Zelda : Tears of the Kingdom does n’t stray too far away from the hugely successful template of Breath of the Wild . But by reinforce its predecessor ’s intensity for experimentation with the new construction mechanics , while also telling an engaging story and hatchway up new localisation to search , this is a perfect subsequence to the greatest biz to ever grace the Nintendo Switch .

Pros

Cons

Introduction

The Legend of Zelda : Breath of the Wild is regarded as one of the verybest gamesof the last decennium – if not , all time . So with teardrop of the Kingdom make it as a successor on the ageingNintendo Switch , it had almighty expectation to redeem .

While the wow factor of stepping out into the open - globe wilderness of Hyrule has no doubt diminished six years on , Nintendo has succeeded in produce a fantastic subsequence that continue the central metier of the original , but also carry out many unexampled features to prevent this sequel from feel like a simple expanding upon .

Chief of these is the new building mechanic , allowing you to tack anything that your resource can summon , from unsubdivided bridges to fully functional hot tune balloons that offer you with a shuttlecock ’s eye perspective of the talkative mankind .

Link and Zelda exploring underground caverns

While the factious weapon durability feature remains , with steel and bow erupt after extended use , it ’s offset by the new ability to upgrade weapons by fusing them with everyday objects such as rock , icicle , wooden drum and more .

Factor in a new grand scale story and a transformed map to research , and The Legend of Zelda : tear of the Kingdom is a smoothen object lesson of how to make a perfect subsequence . This could well be thebest Nintendo Switch gameyet .

Story

The Legend of Zelda : Tears of the Kingdom is set after the events ofBreath of the Wild . The castle has been reform and the occupier of Hyrule are slowly but sure as shooting restoring the realm to its former glory following the vicious reign of Calamity Ganon .

Troubled by a mysterious red mist call the Gloom however , Link and Zelda adjudicate to explore the caverns beneath the castle in search of the source . Here they find a mummification of the Demon King , a horrifying opposer that most conquered the kingdom several centuries prior .

The Demon King then wakes from his slumber , inflicting Link with the deadly gloom and shattering the Master Sword into pieces . After narrowly surviving the encounter , Link finds himself on a strange floating island while Zelda has mysteriously melt . contact then starts a quest to find Zelda , as well as searching for ways to vanquish the Gloom that threatens to upset the newfound serenity of Hyrule .

Link and Zelda exploring underground caverns

Link ’s weakened state is a commodious way to force the player to start from scratch in price of increase the size of his health bar and collect a raw collection of weapon and armor , and yet such a move does n’t experience forced , meet in nicely with the overarching story .

The tale is gradually put together together upon discover memories scattered across the land of Hyrule , which trigger entertaining cutscenes that help satiate in the backstory of the Demon King , as well as leave hints as to the whereabouts of Zelda . I relish these storybites so much that I ’d often make purposeful roundabout way to track down these collectible cutscenes , obtained through discovering ancient hieroglyphs .

Tears of the Kingdom admittedly adopts an almost monovular story templet as Breath of the Wild , as Link is tasked with travel to the homelands of each of the four tribes – Rito , Zora , Goron and Gerudo – so as to ask for tending .

Link and Zelda exploring underground caverns

A deeper delve into the backstory of an ancient race known as the Zonai at least provides a welcome discriminator from Breath of the Wild , while also provide Link access to new ability and technology .

I ’m a heavy buff of the story in Tears of the Kingdom , and while it does n’t offer the same satisfying simplicity as its predecessor , it rather provide more construction and turns to keep players guessing properly until the very end .

Exploration and puzzles

The Legend of Zelda : split of the Kingdom takes seat in the realm of Hyrule , the same location as Breath of the Wild , but since the upgrade of the Demon King a few matter have changed to forestall the map from being too familiar .

Wide chasm have emerged all over the world , making it more hard to reach certain locations . trip down into these chasm will also disclose novel places to research underground , ordinarily full of high - level monsters and hidden ruins .

Sheikah Towers have been replaced with Sky Towers ; they still provide the same functionality of filling in a section of your mathematical function , but will now also catapult you into the sky . This enables you to reach the many floating island dotted across the land , each of which you’re able to freely research .

Link and Zelda exploring underground caverns

consume both belowground caverns and legion float island in the mixture opens up a lot more position for Link to research , making this world feel well expectant than that of Breath of the Wild . It ’s a whiz way for Nintendo to keep Hyrule playfulness to explore , while stick to the same area .

You ’ll also regain a huge turn of Shrines dotted around the mapping . These disagree to the ones found in Breath of the Wild in terms of locations and aesthetics , but otherwise work the same as before : puzzle out a serial of the Shrine ’s puzzles , and you ’ll earn a currency that can be traded in to raise your health or stamina bar . I ’ve no issue with Nintendo sticking to the same blueprint though , as the Shrines make use of the young gameplay shop mechanic to keep each puzzle feeling refreshingly unequalled .

Link no longer has approach to the Sheikah Slate , which means he ca n’t use power such as creating bombs and freezing prison term . Instead , he is grant the powers of the Zonai , which mostly roll around a fresh edifice mechanic .

Link and Zelda exploring underground caverns

Link is now able to create new construction by glueing multiple physical object together . At first , I was a lilliputian sceptical about this raw feature , particularly as someone who lacks the forbearance for the building mechanics in games such asFortniteandMinecraft , but Tears of the Kingdom does an fantabulous job of allay you in , with the mechanic ab initio specify to create bridges to spoil rivers and attaching a tree ramification to a low lever .

If Breath of the Wild ’s stress was on nature , then rent of the Kingdom has its sights set on technology , as you ’re later put up accession to several gadgets that can make your creations even more complex and utile . For example , the fan tool can be affix to a wooden raft to create a jury-rigged speedboat , and when placing a bite torch underneath an assembled hot breeze balloon , you ’ll start ascending up into the cloud .

In the latter stages of the plot , you ’ll unlock even more gadgets , include a steerage wheel so you may assume control of wheeled creations , and rockets that turbocharge the amphetamine of your vehicles . I screw using these gadgets , as they not only make it more fun to travel around the kingdom , but also increase the background for the Shrine ’s many puzzle . I ’m mad to see what sort of creations the wider Zelda biotic community will make , with an endless figure of possibility at your fingertips .

Link attempting to save Zelda

Nintendo has made certain to let in a battery limit on this technology , which works likewise to your stamina wheel , requiring time to replenish after being fully depleted . You are able-bodied to upgrade the capacity of your barrage fire , but it still nevertheless prevent you from flying around Hyrule without terminus ad quem , which would have otherwise negated the challenge of travelling around the map .

Recall is another new power that I ’m a bighearted fan of . It will reverse the trajectory of a moving object , which can be used in several originative scenario . When a Moblin hurl a massive boulder in your focusing , activating the Recall ability causes that bowlder to fling back towards the monster for an uber - satisfying hit . The Recall ability can also be used for more hard-nosed scenario , such as annul the direction of a raft on a libertine river current or falsify the rotation of a sprocket to spread a door .

Breath of the Wild excelled most when giving the participant the freedom to experimentation , and weeping of the Kingdom builds on this in exciting ways to further enhance your power to interact with the worldly concern . I still grin whenever Link is struck by lightning when journeying into a rainstorm with his alloy gear equipped , or how setting fire to smoke will get an updraft which Link can use to reach eminent platforms .

Link attempting to save Zelda

This storey of interactivity build Hyrule an absolute joy to explore , and with the abundance of puzzles , side seeking , hide out clams and Shrines , I ca n’t wait to cover every column inch of this immersive reality .

I ’m not so keen on the donjon designs though . I feel that the dungeons were the weakest part of Breath of the Wild , and that ’s no dissimilar here . They ’re still entertaining enough , offer up challenging puzzles to clear , akin to those find in the Shrines , but they miss the intricate design of previous Zelda entries , such as those in Ocarina of Time , Skyward SwordandTwilight Princess . The wondrously immersive domain of Hyrule easy makes up for this , but it ’s still even so a part of the Zelda DNA that I ’m sad to see left behind .

Combat

The fight in Tears of the Kingdom is mostly the same as that in Breath of the Wild , with simple controller for slash , dodging and parrying let for an accessible yet rewarding experience .

The controversial weapon degradation make a return , with weapons and carapace shattering after extend utilization . In fact , Nintendo has doubled down on this characteristic , with the mystifying Gloom causing such gear to cheapen even faster , while keep down the harm of high - grade weapon such as those receive in the castle ’s armory .

Before you despair , Nintendo has at least add together a new lineament which makes it easier to obtain high - tone gear . A new fuse mechanic allow you to merge your weapons with any detail you retrieve in the wild to form a more robust mode of attack .

Link attempting to save Zelda

While virtually any point can be fit to your weapon , certain objects will deal greater harm . For model , the car horn of a Lizalfos or the toenail of a Hinox will increase both strength and impairment well , providing another incentive to go hunting down enemies .

experiment is the key word in Tears of the Kingdom , with prize inanimate objects offer surprisingly useful perks . For example , using an icicle as a weapon system will freeze down an foe on contact , while flux a ruby to a faculty will allow it to produce fiery blasts . This signify that even a branch of woodwind instrument can prove to be a utile artillery in the latter stages of the game , as long as you ’ve got a potent point you’re able to combine it with . This piss it importantly easy to detect ( or rather gather ) a high - powered arm in a cinch , removing some of the foiling find with Breath of the Wild .

You ’re also able to tie point to arrows , with the fender of a Keese bat reserve arrows to travel longer distance , and the jelly of a Chuchu enabling primary effects . This coalesce mechanic blends so perfectly with the natural selection elements of The Legend of Zelda that it ’s a curiosity it was n’t added earlier , and it should hopefully ease concerns for those who are not a rooter of the arm durability machinist .

Link skydiving in The Legend of Zelda: Tears of the Kingdom

I do have a few small-scale issues in respect to fighting however . There is n’t a vast variety of foe types here , and the vast absolute majority of them will be familiar to those who have already take on Breath of the Wild . Attaching an particular to your arrow can also be a clumsy and irksome unconscious process , as you ’ll need to scroll through your entire inventory , which stalls momentum in the middle of a brawl .

I have mixed feelings on the bulk of the boss encounters too . For the most part , each donjon boss can be vanquished by draw use of your newly acquired companion ability , pee-pee the solution all too predictable . The process of touch off this ability can be frustrating too , since you postulate to walk up to your familiar and then hit the A clit – that ’s not so easy when you ’re try out to evade opposition flack , and your AI - controlled pal is fleeing in the polar direction .

Despite these minor vexation , I still thoroughly enjoyed the fight in Tears of the Kingdom . There ’s a corking variety of weapons here , specially thanks to the unexampled fuse ability , and the bare controls see it ’s both engaging and accessible .

Link skydiving in The Legend of Zelda: Tears of the Kingdom

Graphics and performance

The Legend of Zelda : Tears of the Kingdom may well have set up six days after its herald Breath of the Wild , but anyone hoping for solid graphical upgrade will be disappointed .

The cartoony artistry style still looks excellent , with Hyrule evidence to be a colourful and vibrant world to explore . When skydiving from a floating island , taking in the sights of Hyrule looks dead mesmerise . I really do n’t think there ’s a good front biz on the Switch .

With that said , Tears of the Kingdom does n’t contain up quite as well as games on other platforms . I ’m still amazed that a game as wonderfully elaborate asHorizon Zero Dawncan melt down so smoothly on theSteam Deck , highlighting the drawback of Nintendo ’s get on console table .

Link skydiving in The Legend of Zelda: Tears of the Kingdom

I also noticed numerous jerky flesh pace drib when play binge of the Kingdom . It was never serious enough to smash my use of the secret plan or cause the game to crash , but it still highlights the fact that bust of the Kingdom is pushing the technological boundaries of the ironware to the absolute limitation .

Still , I ’m impressed with how dressed rent of the Kingdom attend and feels on the Switch . Besides the framerate drop , I have n’t encountered any bugs or proficient issue . If a game with the size and scale of weeping of the Kingdom can run so well on the Switch , you have to wonder what die so seriously awry with the likes of Pokemon Scarlet and Violet .

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Should you buy it?

The Legend of Zelda : tear of the Kingdom is one of the very secure games to ever launch on the Nintendo Switch . Whether you ’re a Zelda veteran or a newcomer to the serial , I ca n’t commend this game enough .

If you ’re one of the few people who did n’t wish Breath of the Wild then you probably wo n’t enjoy the sequel . It ’s a very like experience , albeit with a few add gameplay automobile mechanic and pinch to the single-valued function to keep things wise .

Final Thoughts

The Legend of Zelda : rip of the Kingdom is a prideful subsequence , reinforce the strengths ofBreath of the Wildwith even more ambit for experiment in the marvelously immersive globe of Hyrule .

Stepping into the huge kingdom of Hyrule does n’t quite have the same jaw - dropping issue as its predecessor did back in 2017 , but the reshaped land has new locations to explore and the inventive edifice shop mechanic offer up creative solutions to traverse both land and sky . The story is arguably stronger here too , even if it does take time to piece together .

weeping of the Kingdom does harbour the same drawbacks as BOTW , with the dungeons and honcho encounters paling in comparability to former Zelda entries . When it ’s so fun to explore Hyrule however , I ’m more than happy to bear those compromises .

Link using one of his new abilities in The Legend of Zelda: Tears of the Kingdom

This is the everlasting example of a continuation done in good order – The Legend of Zelda : Tears of the Kingdom will not only be a leading contender for thebest biz of 2023 , but will probably go down in history as one of the best game to grace a Nintendo cabinet .

Trusted Score

How we test

When reexamine a plot , we will verify to examine all of the uncommitted modes , including report campaign , multiplayer and more . We will take multiple element into retainer including gameplay , storey , computer graphic and performance .

FAQs

I ’d commend you do so , as the tale does extend on from Breath of the Wild , but it ’s sure enough not all-important if you ’d choose to plunge into Tears of the Kingdom first as the story is far from complicated .

Yes , snag of the Kingdom is a direct sequel , taking place after the result of Breath of the Wild .

No , this is a full - length sequel that perhaps has even more content and locations to research than Breath of the Wild .

Link using one of his new abilities in The Legend of Zelda: Tears of the Kingdom

Full Specs

Link using one of his new abilities in The Legend of Zelda: Tears of the Kingdom

Link on a created vehicle in The Legend of Zelda: Tears of the Kingdom

Link on a created vehicle in The Legend of Zelda: Tears of the Kingdom

Link on a created vehicle in The Legend of Zelda: Tears of the Kingdom

Link travelling through Hyrule in The Legend of Zelda: Tears of the Kingdom

Link travelling through Hyrule in The Legend of Zelda: Tears of the Kingdom

Link travelling through Hyrule in The Legend of Zelda: Tears of the Kingdom

Link in combat in The Legend of Zelda: Tears of the Kingdom

Link in combat in The Legend of Zelda: Tears of the Kingdom

Link in combat in The Legend of Zelda: Tears of the Kingdom

Link using technology in The Legend of Zelda: Tears of the Kingdom

Link using technology in The Legend of Zelda: Tears of the Kingdom

Link using technology in The Legend of Zelda: Tears of the Kingdom

Link gliding through the air in The Legend of Zelda: Tears of the Kingdom

Link gliding through the air in The Legend of Zelda: Tears of the Kingdom

Link gliding through the air in The Legend of Zelda: Tears of the Kingdom

Link and Zelda exploring underground caverns

Link and Zelda exploring underground caverns

Link attempting to save Zelda

Link attempting to save Zelda

Link skydiving in The Legend of Zelda: Tears of the Kingdom

Link skydiving in The Legend of Zelda: Tears of the Kingdom

Link using one of his new abilities in The Legend of Zelda: Tears of the Kingdom

Link using one of his new abilities in The Legend of Zelda: Tears of the Kingdom

Link on a created vehicle in The Legend of Zelda: Tears of the Kingdom

Link on a created vehicle in The Legend of Zelda: Tears of the Kingdom

Link travelling through Hyrule in The Legend of Zelda: Tears of the Kingdom

Link travelling through Hyrule in The Legend of Zelda: Tears of the Kingdom

Link in combat in The Legend of Zelda: Tears of the Kingdom

Link in combat in The Legend of Zelda: Tears of the Kingdom

Link using technology in The Legend of Zelda: Tears of the Kingdom

Link using technology in The Legend of Zelda: Tears of the Kingdom

Link gliding through the air in The Legend of Zelda: Tears of the Kingdom

Link gliding through the air in The Legend of Zelda: Tears of the Kingdom