Sony has cautioned that the video games diligence must take tending to safeguard the “ human tinge ” of play experiences , amid the penetration of unreal intelligence information .
In an interview with the BBC to commemorate the 30th day of remembrance of PlayStation , Hermen Hulst said developers must find a balance between maximising the potential of AI and ensure game are still driven by human developer .
The co - CEO said AI has the potential to “ revolutionize ” the industry and , in an era where intemperate cut of meat at studios and integration of ownership has coincided , the estimate that AI could automate loads of the wooden leg work in produce games has led to industry - wide fright .
However , Hulst allege demand for authentic human experience will persist strong . Hetold the Beeb : “ I suspect there will be a dual demand in gaming : one for AI - driven innovative experiences and another for handcrafted , heedful subject . Striking the good balance between leveraging AI and preserving the human soupcon will be crucial . ”
Elsewhere in the interview Hulst spoke of his desire to capitalise on the popularity of the PlayStation ’s most democratic IP to bring more games to the small and large screen via adaptations .
Sony has enjoyed succeeder with The Last of Us adaptation on HBO , while the Uncharted movie based on the hit Naughty Dog series was n’t quite as successful . Nor was the Gran Turismo adaptation for the big screen . There are , however , eminent hopes for the outgoing God of War series picked up by Amazon Prime , while the Horizon IP is also being turned into a series for Netflix .
“ I am hoping to put forward the PlayStation IP outside of just the gaming category and raise it so it sits well within the larger entertainment industry , ” Hulst said .