Verdict
Horizon Call of the Mountain is a must - bribe leverage for any PlayStation VR 2 owners , with a full - duration dangerous undertaking have thrilling climbing mechanics and engaging combat . And best of all , the interactive earth take care absolutely incredible in 4 KiB thanks to the great power of the PS5 console .
Pros
Cons
Key Features
Introduction
Horizon Call of the Mountain is one of the very first games to set in motion onPlayStation VR 2 , and is arguably the tip gem of the virtual realness headset .
Sony is pitching this Horizon twirl - off as the PSVR 2 ’s system seller , in a similar fashion to howBreath of the Wildlaunched with theNintendo Switch , and Halo help thrust the Xbox into the spotlight .
That ’s a lot of insistence to pile on one game , but yet Guerrilla Games and Firesprite have deliver . This is one of thebest VR gamesI’ve played yet , with a full - distance adventure featuring exhilarating climbing and tense combat . If you ’re planning on buying a PlayStation VR 2 headset , this is a must - buy leverage .
Interactive world
I ’ll never forget the first prison term I entered the humans of Horizon Call of the Mountain . Snaking through the hobo camp on a wooden gravy holder , you ’re care for to stunning visuals of various robotic monsters . The crocodile - like Snapjaws lurk in the river , while the predominate Tallneck shake the ground as it ill-use over your boat .
I ’ve become well accustomed to these mechanically skillful freak fromHorizon Forbidden WestandHorizon Zero Dawn , but I ’ve never appreciated their colossal graduated table until get into the VR headset . This makes these ogre all the more terrifying , while also allowing me to observe the incredible level of particular that has gone into their designs and animations .
The environments of Horizon Call of the Mountain are jaw - droppingly beautiful . VR games rarely offer this level of realism , with a astonishing amount of detail , from the moss - covered rocks to the mountainscape in the background .
If this was just a non - interactive demo to show the level of immersion that PSVR 2 games can accomplish , then I ’d still be very impressed . And yet once your boat capsizes and you ’re capable to search the world on foot , Call of the Mountain finds new ways to impress .
You ’re capable to interact with almost every objective you see . you could blame up mug and hurl them into a wall , or even start drumming on vacate melodious instruments . And instead of simply adjure a clitoris to displume arrows from your quiver , you but reach behind your shoulder and press down on the controller ’s trigger – it feels so natural , and fantastically satisfying .
There are sight and lot of other mechanics that feel great to use in VR . you may rejuvenate health by munching on an apple , unlock doors by physically deform a key inside a lock and clamber up walls by swing your arms up into the air .
By nonremittal , you ’ll even move your part forwards by moving your weapon up and down . This ab initio feel a little left , but I soon warmed to the shop mechanic – you ’ve always the option to change over to using the analog sticks if you favour .
Combat
The bowknot is a pleasure to use in Horizon Call of the Mountain . As you ’d expect , you necessitate to physically place an arrow into your bowstring and then pull out back in parliamentary procedure to flash . It take time for me to get used to this mechanic and practise my shot , but I soon developed the confidence of Katniss Everdeen .
The adaptative triggers of the PSVR Sense accountant will vacillate to mime the tension of a bowstring when pulled back . It ’s subtle elements such as this that help fool you into mean you ’re really withstand a bow and arrow , when you ’re really just look like a prat in your living elbow room .
To conciliate the VR format , combat has been scale down compare to other Horizon games . You ’re limited to bows and dud , so you ’re not able-bodied to stealthily plant traps and the similar . But you could still pick apart armor and weapons off machine with well - placed shots , and colossus have a stunning variety of attacks from flamethrower to homing missiles .
Every monster feel gratifyingly unequaled , with the Shell - Walkers using a defensive cuticle to block pointer strike its front , while Scrappers will dart around the environment before leaping towards you . The giant Thunderjaw makes a return too , with a huge arsenal of artillery – consider it down in VR feel so rewarding , especially since it looks like the size of a mountain through a first - soul linear perspective .
Your movement is restrict to sideway dodge during fight rather than the standard 360 - degree freedom of the mainline game . But I really do n’t think that ’s a problem ; the fun of physically aiming your bow largely attain up for that , while seeing a mammoth monster charging at you in VR is absolutely electrifying .
You ’ll unlock new pointer type as you progress through the story . craft Modern arrow involve you manually sticking the part together to create a more authentic experience , although you could fortunately craft in majority , so you wo n’t need to repeat the unconscious process multiple time in purchase order to stock up .
Climbing
As sport as the fight is , it ’s actually the mounting segments that slip the show . To start , you ’re only able to grab cliff edges and slowly clamber up the side of a wall . But this is still far more piquant in VR compared to classic controllers , with the forcible elbow grease required make you feel like you really are climbing up a rampart – my smartwatch even congratulated me for several exercising .
Horizon Call of the Mountain make certain to keep the climbing mechanics engaging by drip give you with young tools throughout the adventure . I in person bed the pickaxes that see you smash the alloy blade into the rock to get a secure hold and then skitter up the side of the mountain .
The ropecaster is another one of my favourites , allow me to swing across ravine for Adrenalin - inducing stunt . I never capture bored of jump off a drop in this plot , prove far more exciting than even the stunts in Uncharted , strictly down to the superfluous immersion provided by VR .
When unlocking a newfangled tool , you ’ll be required to make them yourself . This involves physically binding the part together with cosmic string , once again taking full reward of the PSVR 2 chopine .
Since rise a mountain is tiring work , there are as luck would have it a few puzzle segments tally into the cause to vary up the gameplay . These puzzles are fine for the most part , but I do wish they were a little morsel more challenging , rather than find a cog and slotting it into place .
Story
The story in Call of the Mountain is take in from the perspective of a Modern character called Ryas . As a former Shadow Carja , he is looking to deliver himself by finding his brother , who has gone missing after a perilous hostile expedition up the sight .
The story is passably introductory , and is unbelievable to leave a lasting impression , but it at least provides a welcome breathing spell in between storey . That said , I do think it harms the impulse of your adventure , specially since the immense bulk of dialogue sequences take place in the same town .
You ’ll be up in the snow-covered mountains during your ascent , only to then retort right at the starting point just so you could update the other characters about your progress – it feels very silly . It would have made more sense for you to have a companion during your risky venture , in a like nervure to Ellie from The Last of Us or Sully from Uncharted .
Dialogue is well written though , and there are a mates of recognisable faces , such as Aloy , to provide a welcome dose of fan service . But I was personally more impressed by the quality ’ models than what they had to say , with the VR position also allowing for a more piquant face - to - face conversation .
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Should you buy it?
This is the good game on the PlayStation VR 2 yet , and is a must - grease one’s palms purchase if you do make up one’s mind to get the new headset .
Horizon Call of the Mountain may be from the same universe as its PS5 counterpart , but they are very different game . While Forbidden West is an open - populace RPG , Call of the Mountain is a one-dimensional adventure that puts more accent on climbing and fight than geographic expedition .
Final Thoughts
Horizon Call of the Mountain has lay out a young benchmark for VR game . Rather than endeavor to shoehorn Greco-Roman game mechanics into the VR format , Guerrilla Games and Firesprite have rebuilt the likes of combat and go up from scratch to result in a wonderfully immersive experience . This is one of the absolutebest VR gamesI’ve ever play , and is a must - have purchase for anyone who buys a PlayStation VR 2 headset .
Trusted Score
How we test
FAQs
Yes , Horizon Call of the Mountain is a full single - participant game , and takes around 8 hours to nail the campaign .
Horizon Call of the Mountain is more of a twisting - off , set in the same universe as old game ( featuring cameos from familiar characters ) but with an all - new tarradiddle freestanding to Aloy ’s .
Yes , Horizon Call of the Mountain is only playable in VR via the PlayStation VR 2 headset .