Verdict

Dead Island 2 is a great zombi - slasher with telling physics and satisfying melee combat , but that ’s about it , with a wearisome , uninspired storyline , a semi - open - world design and a tongue - in - cheek approach that now and again borders on the dumb .

Pros

Cons

Key Features

Introduction

Dead Island 2 offers a modern wrench on the original Dead Island with elevate graphics , new mechanics and an entirely fresh positioning – LA , or Hell - A as it ’s known in - game .

While the game has strength , particularly with the innovative shape organisation that provides the most realistic and gory combat I ’ve seen in a zombie title , the game ’s moth-eaten storyline , forgettable fiber and unenviable committal to writing give me wonder whether Dead Island 2 should ’ve made it to release in the first spot .

It ’s a very fun zombie slasher available for PC , Xbox Series X|S , PS5,PS4andXbox One , but not much more than that .

Dead Island 2 character (Jacob)Character on inflatable raft in pool aiming gun at zombie.

Story and characters

The secret plan behind Dead Island 2 is a comparatively simple one ; there has been a zombie eruption in the core of LA , and the US government activity has blockaded the city in a bidding to stop the zombie horde from spreading to the rest of the country . It ’s not quite an island like the title suggests , but hey .

You ’ll be introduced to not one , but six playable characters in a cutscene at the beginning of the game , each with their own fighting vogue , lover and debuffs and lingua - in - boldness character design . These range of mountains from Jacob , a Londoner who sounds a stack like a knock - off Idris Elba with what looks suspiciously like wacky backy constantly give ear out of his mouth to Ryan , an ‘ exotic dancer ’ dressed like a fireman .

Your option here is important as the rest of the theatrical role are ( spoiler warning signal ) killed off moments after you make your pick , and you ca n’t swap your character out later down the road . Being a Londoner , I , of line , opted for the spliff - add together stuntman Jacob .

Dead Island 2 character (Jacob)Character on inflatable raft in pool aiming gun at zombie.

The payoff is that , from the very first here and now where you commit a alloy celestial pole from your tummy and miraculously go , the story just is n’t that believable , and the cast of rotating characters does small to sell the idea that LA has been taken over by automaton hordes .

That ’s for certain not helped with random side seeking like maiming zombies in a specific way to get footage for a YouTuber ’s upcoming viral video . I get that the story is design to poke play , but at some points , it became a little too dim .

The overarching news report is also convolute and seems to be rivet more on moving you from one area to another than actually severalise an interesting , engaging story . So much so that meat campaign characters are all but leave about when you move on to the next domain , make all but a few resort graphic symbol feel irrelevant to the overall plot .

Dead Island 2 character (Jacob)Character on inflatable raft in pool aiming gun at zombie.

By the five - hour mark I ’d all but stopped caring about the storyline , and even a former - game plot twist was n’t as surprising as the developer had specify . It ’s essentially full of distinctive automaton plot image and does n’t really taste to do anything to differentiate itself from the passel of zombie titles that came before it .

Oh , and that end – do n’t even get me start on the ending . I wo n’t blow anything here , but blurgh .

Open world and exploration

In no way does Dead Island 2 show its detain development more than with the design of the function , based on Los Angeles , California , after a zombi spirit outbreak .

It ’s not a whole open globe like the parkour - packedDying Light 2 , instead compromise of 12 belittled open - world areas link up together by cumbersome consignment screens that break that sense of submerging and discovery you lean to get from truly open - world titles .

That might ’ve been acceptable about 8 - 10 old age ago , but not in 2023 . It also does n’t help that , as name , the story does very little to of course move you from one region to another . It feels like the developers had to force those transitions in the story , rather than them pass off naturally .

Dead Island 2 character (Jacob)Character on inflatable raft in pool aiming gun at zombie.

It helps then that each of those 12 field are very decided from one another , be it the zombi - infested Pier or Hollywood Boulevard , with each filled with unlike opposition to fight through , random side seeking to stumble across and secret to retrieve , usually in the form of rare weapons . You ’ll also stumble across stereotype like the zombified YouTuber gang in Bel - Air or ( very much live ) player a little bit too dedicated to their role in a Hollywood film studio .

You wo n’t be able-bodied to simply span each area and carry on though , with some automaton simply too baffling to fight in your first encounter , encouraging you to go away , even out up and come back for another try . You ’ll usually get potent weapons for your crusade , but as you get further into the plot and advance your own weapon , these become less important and less of a motivator to explore the open world .

It ’s also deserving mark that fast traveling does n’t become available until the mid - game , so travelling from one sphere to another – especially when you may only take specific paths , like travelling through Bel - Air to get to the motion-picture show studio apartment – can take quite some clip .

Dead Island 2 character (Jacob)Character on inflatable raft in pool aiming gun at zombie.

Combat

Despite the clumsy writing , puzzling storyline and ( at times ) terrible voice acting , there ’s one affair that proceed me coming back to Dead Island 2 for more ; the game ’s forward-looking flesh system .

You see , in most zombie games , the walkers play like a pocket of potatoes when reach and just expend to the ground . You ’d never see any kind of shock on the automaton itself , despite being polish off pretty firmly with a pounding , baseball bat or whatever post - apocalyptic weapon you found yourself with . Not Dead Island 2 though .

If you take a swing music at a zombie and hit them fresh in the jaw , expect that jaw to get clean-living off , leave your zombie friend with a gaping fix in their face . Slashing a zombo with a katana saw large cuts and slices appear exactly where I was coming into tangency with them , slowly revealing their guts within .

Semi-open world in Dead Island 2Screenshot of Dead Island 2 game showing zombie combat in urban setting.

That extends to arms , legs , heads and just about every body part of the moulder zombie flesh , allowing for an exceedingly splanchnic , over - the - top maiming experience that ’s strangely habit-forming – specially when coupled with the slow - mo River Cam when you perform a particularly gruesome attack .

As your weaponry grows more innovative , so do the effects , especially the acid that literally burns the skin off the meatbags as they shamble their way toward you . burst are super satisfying too , especially when exit behind massive amounts of viscera and the occasional body part .

It ’s not just grisly for gruesome - sake though , with specific enemies like the Crusher unable to do their slam blast if you lob off an subdivision . Runners also have a bit of an issue running if you , you know , chop off a leg .

Semi-open world in Dead Island 2Screenshot of Dead Island 2 game showing zombie combat in urban setting.

This is where the combat becomes more than a dewy-eyed jade - and - slash social function , with specific zombi spirit having specific resistance that stop you from pass away all - in on a single arm – you want to keep and raise a variety of weapon system to add gist like fire , electricity , pane , along with blunt and needlelike wallop .

You ’ve also sustain a crew of other upgrades that help oneself tailor the weapon to your playstyle , whether that ’s basic upgrades like increasing the damage or force out of your weapon to more advanced upgrades like elemental effects to spread to nearby enemies .

I must admit that I start to lose interest at around the 5 - hour mark using only introductory battle royal weapons I scavenged from forsake family in LA , though the introduction of more advanced weapons and better upgrades kept me going until the closing of the 20 - hour military campaign – just about , anyway .

Semi-open world in Dead Island 2Screenshot of Dead Island 2 game showing zombie combat in urban setting.

There ’s sure enough an issue with tempo , not only in terms of the story but the various elements of combat . Most of the exciting and powerful raise do n’t come until quite of late in the game when you ’ve already slaughtered 1000s of zombies , with the best weapons and upgrades not available until the storyline is over .

I ’d have liked to have some of those a little earlier in the cause so I could really love the satisfyingly - OTT fighting that the end - biz offering .

Latest deals

Should you buy it?

The combination of the unique flesh organization and upgradable melee artillery provides satisfying , nonrational OTT combat .

Dead Island 2 is all about killing zombie in gruesome ways with the report coming secondary . If you ’re looking for an interesting zombie narrative , look elsewhere .

Final Thoughts

Dead Island 2 has been long in the making , but it might ’ve been a littletoolong . Various aspects of the biz , from the semi - open world to the tongue - in - cheek characters are reminiscent of zombie titles from 8 - 10 years ago and do trivial to reinvent the overly - used zombi trope .

The only veridical delivery grace is the combat , which when paired with the sanguinary frame organization offer visceral , satisfying melee combat that ’ll keep you entertained throughout the otherwise ho-hum campaign .

Trusted Score

How we test

We play every game we refresh through to the goal , outdoors of certain exceptions where getting 100 % completion , like Skyrim , is closelipped to inconceivable to do . When we do n’t full finish a plot before reviewing it we will always alarm the reader .

Close-up of a zombie in Dead Island 2Zombie in sunglasses with electrified weapon in Dead Island 2.

Close-up of a zombie in Dead Island 2Zombie in sunglasses with electrified weapon in Dead Island 2.

Close-up of a zombie in Dead Island 2Zombie in sunglasses with electrified weapon in Dead Island 2.

Screamer in Dead Island 2Zombie in roller skates on beach at sunset, Dead Island 2.

Screamer in Dead Island 2Zombie in roller skates on beach at sunset, Dead Island 2.

Screamer in Dead Island 2Zombie in roller skates on beach at sunset, Dead Island 2.

Dead Island 2 character (Jacob)Character on inflatable raft in pool aiming gun at zombie.

Dead Island 2 character (Jacob)Character on inflatable raft in pool aiming gun at zombie.

Semi-open world in Dead Island 2Screenshot of Dead Island 2 game showing zombie combat in urban setting.

Semi-open world in Dead Island 2Screenshot of Dead Island 2 game showing zombie combat in urban setting.

Close-up of a zombie in Dead Island 2Zombie in sunglasses with electrified weapon in Dead Island 2.

Close-up of a zombie in Dead Island 2Zombie in sunglasses with electrified weapon in Dead Island 2.

Screamer in Dead Island 2Zombie in roller skates on beach at sunset, Dead Island 2.

Screamer in Dead Island 2Zombie in roller skates on beach at sunset, Dead Island 2.