Apple ’s forthcomingmixed reality headsetcould benefit from the Continuity and Handoff interoperability features that currently allowiPhone , iPad and Mac user to easy switch between devices .
fit in to a European patentfilingspotted byPatently Apple , a next edition of the headset could see Apple enable gesture or the switch of gaze to transfer content from the iPhone to the virtual reality environment .
The instance bring up in the filing shows the exploiter continuing to muster in the e-mail with zephyr - typewriting pick up by the camera . Earlier this week it was reportedApple will have an air travel - typing input methodinstead of a remote control , but thus far it has proved finical in testing .
Another imaginative possibility cite by the patent is the way the wearer of the headset could reassign euphony to a HomePod utterer , just by looking at it or gesticulate with the deal – without make to refer the speaker , or the phone or use Siri .
In yet another example , a user could place or extend their Mac desktop into a virtual environs to make an “ offer realism environment ” . This could be especially useful from a productiveness perspective .
In the filing ( viaMacRumors ) , Apple indite : “ execution of the dependent technology supply continuous transference of content redaction and/or restraint between various devices in an extended realism organisation . The elongated realism system includes at least one twist that is adequate to of determining the localisation of other devices in the system .
“ This twist can do continuous transfer of mastery between other devices in the system responsive to three - dimensional location - based user inputs , and/or can manage uninterrupted transfer of control between one or more of the other devices and the gadget itself . ”
It ’s this eccentric of inventive seamless feature article set , with very hardheaded uses , that could enable Apple to separate itself from others in the VR / AR / XR market place and make its twist much more desirable than competition .
It might not be that Apple will have these feature ready for the first incarnation of its headset hardware , or they may appease in the patent region everlastingly .
We ’re expect to see the long awaited first machine at Apple ’s Worldwide Developer ’s Conference ( WWDC ) in June ahead of a possible consumer launch by the terminal of 2023 .